#include "..\headers\define.h"
#include "..\headers\command.h"
#include "..\headers\ModReact.h"

cassidy_party_member_options

obj_heal(self_obj)

inven_unwield(self_obj);

set_follow_close
set_follow_medium;
set_follow_far;
#define FOLLOW_DISTANCE_CLOSE               (3)
#define FOLLOW_DISTANCE_MEDIUM              (6)
#define FOLLOW_DISTANCE_FAR                 (9)

party_member_def_follow_options  --  party_follow_options(def_close_msg, def_med_msg, def_far_msg, def_ignore_follow_msg)

party_member_def_gear_options  --  party_gear_options(def_weapon_use_msg, def_unarm_msg, def_armor_msg, def_ignore_gear_msg)

set_self_abandon_party;

party_member_follow_dude

critter_add_trait(self_obj,TRAIT_OBJECT,OBJECT_TEAM_NUM,TEAM_SLAVES)