 Independent MOD English version
=========================================
 Fallout2: RAH-88 Inca Mod 
 by Denis Balikhin(Денис Балихин)
 Mail baster@inbox.ru Icq : 157654225
 website author : 
 http://freelancer.ag.ru/rebase/barracks/hangar/index.html
 version 1.03, 26 January 2006 for Fallout 2 1.02d
=========================================

==========
CONTENTS:
==========
- MOD information
- Installation
- Revision History
- Acknowledgements and thanks


================
MOD Information:
================
This MOD is an updated version of Den Baster's famous MOD that allows players
to pilot a Vertibird in Fallout 2.

More information about the Vertibird MOD's functionality can be found in the
'OrigDoc.txt' file (Denis Balikhin, author).


=============
Addendum
=============
Enclave mechanics and scientists at Navarro, particularly those who have become
partial to the hot-tempered Sergeant, have developed a new technology to fulfill
their inherent need for speed.  Now, enclave soldiers at Navarro can conduct their
business with much of the known wasteland in the Fallout 2 domain with extra-
efficient promptness, of course, at the expense of far more fuel than normal flight.
That is, until a myserious 'tribal' stumbles across the well-disguised base...


=============
INSTALLATION:
============= 
1.  Download MODRunner by DIMs and install it into the Fallout 2 program
    directory.
2.  Unzip the 'vert103.dat' file into the Fallout 2 program directory.
3.  Run MODRunner.
4.  Select vert103.dat.
5.  Click on 'Run Game' and enjoy!


============================
ABOUT THE TEAM - THE AUTHORS
============================
The RAH-88 Inca Mod, aka the Vertibird MOD, is written by Denis Balikhin,
a.k.a. 'Den Baster' on the NMA Forums.  More information on the 'Den Baster'
can be found in 'OrigDoc.txt'.

This version of the VertiBird MOD contains fixes and a new flight feature by
'I Must Be Crazy 2'.  To submit any questions/issues with this MOD, you may
contact me at tkim@bigprofitsnoselling.com.


=================
MOD Compatibility
=================
This MOD must run using the patched version 1.02d of Fallout 2.  Save for pure
weapons/ammo MODs, this MOD will tend not to be compatible with any other MOD
out there, including previous versions of the Vertibird MOD.  However, one might
avert this compatibility issue by using this procedure:

1.  Make a 'backup patches' directory in the Fallout 2 program folder.
2.  Move the current 'patch000.dat' to this 'backup patches' directory.
3.  Move or unzip the 'Vert103.dat' into the Fallout 2 program folder.
4.  Rename the 'Vert103.dat' file to 'patch000.dat'.
5.  Now, run MODRunner with any additional MODs you wish to run or test.
6.  If you are finished with the Vertibird MOD, then rename 'patch000.dat' to
    'Vert103.dat' and move the 'patch000.dat' from the 'backup patches' directory
    back to the Fallout 2 program directory.


================
Revision History
================
Version 1.03

1.  There now exists an NPC that can give the player fuel for the
    Vertibird on a regular basis.
2.  'Time-Saver' feature has been renamed to the 'Wide Open' feature.
3.  The physical distance from one town to another DOES affect fuel usage
    and time of flight in this version of the MOD.  In previous versions,
    both fuel usage and flight times were random.
4.  Fuel measurement is different.  One fuel item will refuel 10 units.  In
    previous versions, one fuel item refueled 1 unit.
5.  Added a fuel calculator to the Vertibird interface.
6.  Codes have been reworked, which SHOULD prevent the following bugs:
   a.  The unmoveable player in Vault City and Klamath after 5-6 flights
       to each of these cities.
   b.  The Vertibird's trunk becoming inaccessible in NCR and also in
       Vault City and Klamath after a few flights there.
   c.  The Vertibird becoming totally inaccessible to the player after
       the 20th flight to Vault City.
7.  The Vertibird appears in Navarro almost immediately after the player sets
    foot on the Navarro map for the first time.  In previous versions, the
    player had to speak to the airstrip guard at least once before the
    Vertibird would appear.


Version 1.02

1.  A new 'Time-Saver' feature has been added to the Vertibird.
2.  To help the player take advantage of the 'Time-Saver' feature, the player,
    if he acquires the Vertibird non-violently, gets more starting fuel in
    the Vertibird when using it for the first time.
3.  Fixed a nasty bug in which the player would not be able to move after
    flying 5-6 times to Vault City or Klamath.  In this version, the Vertibird
    becomes totally inaccessible after the 20th flight to Vault City.  Player
    can still move, though.
4.  Minor grammatical and screen display fixes in dialog.
5.  Killing Maria or the Vertibird guard in Navarro now raises your Karma.


===========================
ACKNOWLEDGEMENTS AND THANKS
===========================
Special thanks goes out to:

Denis Balikhin, for making Vertibird flight possible!

Avega, from the NMA General Modding forums, for supplying me with
  code to avert a nasty 'Stack Underflow Short' error in a Vertibird script!
  Also, for sample codes from the Alternative Life MOD, after which the
  distance dependencies on flight time and fuel usage were modeled.

jargo, for all the great advice from the NMA General Modding Forum as always,
  and for creating the wonderful FSE compiler!

Noid, for his compiler/decompiler v1.01 and for his debugging patch for the
  Fallout 2 executable.

Dims, for a great program called MODRunner that assisted me in testing these
  scripts.

TeamX, for the dat2 packer/extractor.

The MOD Squad, for DatMan Light v1.2.

Everyone else from the NMA General Modding forum who have fueled my ideas
  (you know who you are)

And last but not least...
  to Black Isle and Interplay, for creating the fabulous, highly addictive, PC
  gaming series we now know as Fallout!


=============
MISCELLANEOUS
=============
Credits for certain quotes from this MOD go to:

  Movies:     It's a Mad, Mad, Mad, Mad World
              Willy Wonka and the Chocolate Factory
  The game:   Warcraft II, Tides of Darkness
